Vulnerability Information
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Vulnerability Title
N/A
Vulnerability Description
Godot Engine version All versions prior to 2.1.5, all 3.0 versions prior to 3.0.6. contains a Signed/unsigned comparison, wrong buffer size chackes, integer overflow, missing padding initialization vulnerability in (De)Serialization functions (core/io/marshalls.cpp) that can result in DoS (packet of death), possible leak of uninitialized memory. This attack appear to be exploitable via A malformed packet is received over the network by a Godot application that uses built-in serialization (e.g. game server, or game client). Could be triggered by multiplayer opponent. This vulnerability appears to have been fixed in 2.1.5, 3.0.6, master branch after commit feaf03421dda0213382b51aff07bd5a96b29487b.
CVSS Information
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Vulnerability Type
N/A
Vulnerability Title
Godot Engine 安全漏洞
Vulnerability Description
Godot Engine是一款跨平台的游戏引擎。该引擎支持通过统一界面创建2D和3D游戏。 Godot Engine 2.1.5之前版本和3.0.6之前的3.0版本中的core/io/marshalls.cpp文件存在安全漏洞。攻击者可借助畸形的数据包利用该漏洞造成拒绝服务,泄露未初始化的内存。
CVSS Information
N/A
Vulnerability Type
N/A