Vulnerability Information
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Vulnerability Title
N/A
Vulnerability Description
A stack overflow issue exists in Godot Engine up to v3.2 and is caused by improper boundary checks when loading .TGA image files. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash.
CVSS Information
N/A
Vulnerability Type
N/A
Vulnerability Title
Godot 缓冲区错误漏洞
Vulnerability Description
Godot是一款跨平台的游戏引擎。该引擎支持通过统一界面创建2D和3D游戏。 Godot v3.2版本存在缓冲区错误漏洞,该漏洞源于加载tga图像文件时不适当的边界检查造成的。根据应用程序的上下文,攻击向量可以是本地的或远程的,并可能导致代码执行和/或系统崩溃。
CVSS Information
N/A
Vulnerability Type
N/A