Godot 引擎 4.7.2 及之前版本在优化后的翻译加载器(core/string/optimized_translation.cpp 中的 OptimizedTranslation::get_message)中存在越界读取漏洞。该漏洞源于:从精心构造的 .translation 资源的哈希表中读取的偏移量被直接用作桶表(bucket table)的索引,但未进行边界检查;仅有单个哨兵值被拒绝。因此,恶意构造的文件可将索引指向已分配缓冲区之外的遥远位置。根据具体数值的不同,该漏洞可能导致程序崩溃,或使字符串查找函
| Vendor | Product | Version Range | Status |
|---|---|---|---|
| godotengine | Godot Engine | 1.0.0≤ 4.7.2 |
affected |
Although we use advanced large model technology, its output may still contain inaccurate or outdated information.Shenlong tries to ensure data accuracy, but please verify and judge based on the actual situation.
| Vendor | Product | Affected Versions | CPE | Subscribe |
|---|---|---|---|---|
| godotengine | Godot Engine | 1.0.0 ~ 4.7.2 | - |
|
| # | POC Description | Source Link | Shenlong Link |
|---|
No public POC found.
Login to generate AI POC| CVE-2026-110735 | 2.5 LOW | Godot Engine<4.7.2堆溢出漏洞 |
| CVE-2026-110734 | 2.5 LOW | Godot Engine 4.7.2前版Hdr解码堆溢出 |
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